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To get this discussion going on "OS2B Eve"...
What are the things that are most important that OpenSim implement in the next year?
We all have our lists and I would think this is a good time to bring them out and discuss them a little bit.
Remember, the "audience" is really the core developers and those who would submit patches.
Our project is organized around "passion". He or she with a passionate idea works on it to implement it in C# in OpenSim.
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