PhysX Integration Design Information

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PhysX Integration Design Information

Sean M

In preparation for the ongoing effort that will add the option of using Nvidia's PhysX physics engine in OpenSim, the MOSES project is releasing detailed design information on the integration and we welcome your feedback. 

Below you will find a link to our Redmine project page with our software requirement specification, design specification, and information on Socrates (the precursor to a component that will enable remote physics calls from OpenSim to PhysX).

Best regards,
Sean Mondesire, Ph.D.

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